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Overlooked Indies Bonus Round June 8th

Frank Streva
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Pictured above: Tales from the Void


My quest continues to highlight some of the recent promising indie games that I was unable to squeeze into the last few articles. Just one more bonus article and I'll be caught up with them all. Now, if only I could find the time and money to play them all.


Shoppe Keep

Arvydas Zemaitis





After playing Recettear, I'm always on the lookout for new games about item shop management. Shoppe Keep is another such "item shop RPG" that recently exited Early Access and allows you to design and manage your own shop for brave adventurers. The combat in Shoppe Keep is fairly minimal and regulated mostly to driving off thieves and rampaging barbarians. Most of your skills are based on creating items to sell in your shop, so leave the adventuring to your upgradable champion that will go out and gather loot for you to sell. I hear that the game is still a bit unpolished in its current form, but the developer is promising to support the game with regular updates.


Soulcaster: Part I & II

Magical Time Bean





The two Soulcaster games came out ages ago on the Xbox Live Indie Games store, before Magical Time Bean largely move on to the Escape Goat series. With a third Soulcaster in development, now is as good a time as any to try out the originals. The series blends elements of dungeon crawling RPGs with tower defense as you place heroes at strategic locations to fend off hordes of enemies. You can beat each game in around two hours, and this package includes both titles for one cheap price.


Blind Trust

Good Vibration Games





Blind Trust is a short and free experimental co-op game about the deaf leading the blind. One player controls a deaf soldier that is able to use sound beacons to help guide the other player, who assumes the role of a blind oracle able to hear enemies and specific objects in the environment. The two players will have to work together to defeat monsters and solve puzzles as they explore a mysterious island. The whole game will take you around 30 minutes to beat and only supports LAN multiplayer.


The Battle for Sector 219

Large Visible Machine





The Battle for Sector 219 is the sci-fi themed follow-up to the Battle for Hill 218 card game. This abstract strategy card game, much like it's WWII predecessor, is about gaining control of the battlefield by building and maintaining supply lines so you can call in units and take control of the enemy base. It's a complete adaptation of the physical game, with AI skirmishes and both live and asynchronous online multiplayer. The Battle for Sector 219 is currently only out on PC, but a mobile version is supposed to be coming soon.


Hyper Bounce Blast

Flump Studios





Hyper Bounce Blast is a strange hybrid of bullet hell shooter and retro-inspired platformer. As you shoot enemies, platforms will scroll across the screen. You can bounce on these platforms to make yourself invulnerable and build your combo, encouraging you to stay airborne as long as possible. It's currently sitting at 31 user reviews on Steam and not a single one of them is negative, so fans of shmups may want to give it a chance.


A Healer Only Lives Twice

Pon Pon Games





A Healer Only Lives Twice is the latest quirky Japanese indie game to make it onto Steam courtesy the folks over at Playism. In this dungeon crawling RPG you play as a priest hired to accompany a knight on his monster slaying adventures. The only character you directly control is the healer, and are only able to give the knight vague instructions in battle. You'll need to use magic, potions, and buffs to keep the knight in peak condition so the two of you can survive the countless monsters that occupy the dungeon you'll be exploring.


Tales from the Void






Last up on the list is Tales from the Void, an atmospheric rogue-lite strategy game inspired by pulp sci-fi adventures from the early 1900s. The story revolves around the mysterious disappearance of the British submarine HMS E18 during WWI. As it turns out, the HMS E18 was tasked with testing an experimental super weapon when it malfunctions, sending the submarine and her crew into deep space. With food and oxygen supplies dwindling, you must control your crew in 3D low gravity environments as they search for supplies, fight alien life forms, and ultimately try to find a way back to Earth.



That's all for now. I'll be back soon with more indie game release highlights.



Frank currently writes for Indie Game Source and Bell of Lost Souls. You can follow him on Twitter @Frank_Gaming for updates on future articles and general Twitter ramblings.

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